3D Gamestudio Gamedevelopment 3DGS A6 A7 - free engine tutorials models shaders textures codes

Publishing Tutorial Community Thread

March 12th, 2007 | Posted in Forum Threads | Tags: ,

As Damocles suggested here i have opend a little Thread in the Game Business Forum that deals with the topic of publishing.

The goal is that the communtiy discusses some points and in the end we can sum this up and transform it into a tutorial for everyone who wants to publish a game or 3dgs project. The following points should be discussed…

#1 how to make advertisements for your project. how much to invest for that. where to put the ads?

#2 payment systems. wich are the best for customers. wich work with 3dgs, wich 3dgs version do you need for that.

#3 where can you upload your demo to. wich casual game portal is best suited.

#4 what legal issues do you have to take care of including licenses, taxes, laws and so on.

Those are the main issues to make clear for all, so that people who never ever jumped into the cold water of publishing a game wont have to make any bad experiences. But for this to work the thread relies on the help of those who already have successfully (more or less) finished and published a game.

Ichiro from Dejobann Games the maker of Galaxy Rage has said for example, that a very, very good “Press Release” is the most important thing. He also supplied a Link to that topic - thanks for that. I really hope that this thread will grow and we end up with a good tutorial. Thanks.

These icons link to social bookmarking sites where readers can share and discover new web pages.
  • Digg
  • del.icio.us
  • Technorati
  • MisterWong
  • Spurl
  • Furl
  • Reddit

Related Posts:


No Comments »

No comments yet.

Comments RSS | TrackBack URI


Leave a comment