3D Gamestudio Gamedevelopment 3DGS A6 A7 - free engine tutorials models shaders textures codes

Latest AUM Issue 64 just got released

May 20th, 2007 | Posted in 3DGS, Gamedev, Scene News, Useful 3DGS Tools | Tags: ,

George, doesnt seem to rest during the weekend like the rest of us. No! He just released the latest AUM! This time you will for shure find useful things and code for gamedevelopment with 3DGS. For example a workshop about particles and how to set up a particle generator or spawn particles out of models. Then he updated his AI Pathfinding code and made it faster/better. Now tha paths not only look better but the algorithm behind them calculates much faster. In addition you can now place 300 nodes instead of only 100.

You also find an interview with the coder Andreas Hermanspann from Antaris a 3D Shooter he works on with A6 on his own. The usual frequently asked questions from the forums get answered too, so you can grab some hints from a pro. Have fun with it in your garden on a sunny sundayafternoon.

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