May 11th, 2007 | Posted in 3DGS | Tags: atari, conitec
According to this thread and this picture. The logo from atari as well as the internet adress is inside the latest beta of lite-c. So whats the deal? Sold conitec something to atari? Did Atari sponsor lite-c? I dont know. Maybe the whole thing is just a hoax, but if not this could be very good news! Tell me if you can confirm this picture please, i cant download it at the moment.
Update: Doug posted this official link more will be available there soon!
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May 10th, 2007 | Posted in Useful 3DGS Tools | Tags: dll, freeware, sound
Heelx wrote a nice free wrapper DLL for the FMOD audio engine. You can get it here! You may ask yourself, “Why do i need this plugin?”. The answer is quite simple. It does enhance sound playback, not only is it faster than standard hardware sound acceleration but also it has great features such as internet streaming, audio cd playback, spectral analysis and so on.
The only thing you need to know is that this wrapper allows you to use FMOD wich is free for freeware products, costs 100$ for shareware authors and 6000$ if you plan on using it in a commercial project. Word of Warcraft for example uses it. So grab this for your next freeware project or big commercial MMORPG!
Here is a quote from Heelx about his plugin:
FMOD is a cross-platform audio engine, which makes it easy for you to use current audio technologies in your software. No other audio engine offers such a rich and up-to-date platform support. FMOD isn’t only available for the Windows 32 bit system, but also for 11 other systems, among them e.g. Windows 64bit (AMD64), Linux, Macintosh and all game consoles available on the market. FMOD is being and was used by over one hundred commercial games, for example in “World of Warcraft” or “Flat Out”. With the Lite-C FMOD wrapper plugin DLL for A7 / Lite-C, all of those features will be enabled for you – no matter which edition of the A7 engine you own or if you „just“ use the free Lite-C distribution.
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May 9th, 2007 | Posted in 3DGS, Gamedev, Useful Tools | Tags: 3DGS, irc
No? Hurry up then! You might miss something. You will find other developers there who talk about interesting things outside of the Conitec Forum.
Maybe you have a Problem with a script, or you can not finish a Skin for some Models. Or do you just want to read what others write and learn how the solve problems in their games? Sometimes you will even see screenshots earlier than they will be posted in the forums or hear news from first hand.
The only thing you need is an IRC Client, this is a program, that connects to a network where the channel is. Then you can join the channel #3DGS in the network “quakenet” and talk to the other developers.
It is important that you know, that not all inside the channel look at it all the time. Most of us just keep the irc client running in the background and look at it from time to time. Then sometime when someone writes something he might get an answer later. So please dont leave if no one responds to you instantly .- its not meant personal.
Just be patient and you will benefit from staying there.
You can find Tutorials how to join the chanel #3DGS in the network “quakenet” here, here or also here. Have fun and i hope to see you there too!
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May 8th, 2007 | Posted in 3DGS, Forum Threads | Tags: a7, conitec
According to this (german) Amazon Link A7 will be available at the end of may, on the 31.May 2007 - at least the extra version for a price of 15,95 € .
From Conitec there is no official statement on the release date, so you have to take the date from Amazon with caution. I also think, that the price is pretty low for my mind. The only thing you can take for granted is that the release is probably not far away anymore - as the prerelease version for users who bought A6 recently is already available, without the Tools WED and MED.
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May 6th, 2007 | Posted in Gamedev, Interviews | Tags: forum, interview
Today i decided to make an interview with the well known, young (16 years) forum member Bloodline. Some of you may know him because he wrote some real nice tools or just because he is very active in code relevant topics. I asked him the following questions:
Hello Bloodline, please tell us more about yourself. What are you doing on a normal day. How did you come up with your nick?
Hey Ulf! I am Oliver ‘Bloodline’ Weitzel, I am 16 years old and I am a pupil. My Nick has more or less no real reason, I just wanted a nick that only I have and not 50 other people; So if you see a BL in ET, CSS, DoD or other forums, that’s me for 99%. My weekends mostly look like this: Get up, get some food, PC, food, PC, food, bed. Under the week I’m usualy away with my friends, than I’m either online after school or in the evening.
Would you be so kind and tell the readers how you stepped into game development?
My way began at the 7/X/2000 in Ravensburg (Bavaria?), as I looked with big eyes at the Sybex box of a A5 Standart. I found gamedevelopment back then as fascinating as today and bought the software directly. And although I deinstalled A5 after one week, I recovered the CD again after a half-year. I never regret it.
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May 5th, 2007 | Posted in 3DGS, Forum Threads | Tags: 3DGS, aum, contest, games
Congratulations to Angelas World from Sven for the second place at the Casual Game Contest. I’m proud, that my game “Utz Wollewutz” could finish with the first place in a field of 30 participants
Also to note here are the games, Memowar from Torsten Fock and 4 Little Warriors from Firoball. If you havent seen them all, i can only recommend you the Link to all of them again.
Many thanks to all who sent in an entry and all who took the time to play and vote. See ya at the next one!
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