December 19th, 2007 | Posted in 3DGS, Nice Projects | Tags: aum, code, shader, tutorial
Hey there, i especially like the days when a posting in the acknex users magazine forum at the gamestudio board starts with the words:
Dear friends, The new magazine is ready…
That means George has finished another episode of the fantastic users magazine. This time you will find the following in issue #69
- Who is afraid of lite-C? Read the “lite-C 101″ section of the magazine and you’ll learn more about Acknex’s programming language
- The menu code is fully finished and wrapped around a simple and (hopefully) fun game
- The great user contribution comes from Taco Cohen and JCL - it’s the new shader tutorial, packed with fully working shader examples
- IntenseX, the best AI package for GameStudio, is in the spotlight once again. Find out more about it, and then take a look at the screenshots or (even better) watch the fresh, never seen before movie that walks us through some of its most important features
Have fun reading it and drop George a big line of thank you!
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May 20th, 2007 | Posted in 3DGS, Gamedev, Scene News, Useful 3DGS Tools | Tags: 3DGS, aum
George, doesnt seem to rest during the weekend like the rest of us. No! He just released the latest AUM! This time you will for shure find useful things and code for gamedevelopment with 3DGS. For example a workshop about particles and how to set up a particle generator or spawn particles out of models. Then he updated his AI Pathfinding code and made it faster/better. Now tha paths not only look better but the algorithm behind them calculates much faster. In addition you can now place 300 nodes instead of only 100.
You also find an interview with the coder Andreas Hermanspann from Antaris a 3D Shooter he works on with A6 on his own. The usual frequently asked questions from the forums get answered too, so you can grab some hints from a pro. Have fun with it in your garden on a sunny sundayafternoon.
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May 5th, 2007 | Posted in 3DGS, Forum Threads | Tags: 3DGS, aum, contest, games
Congratulations to Angelas World from Sven for the second place at the Casual Game Contest. I’m proud, that my game “Utz Wollewutz” could finish with the first place in a field of 30 participants
Also to note here are the games, Memowar from Torsten Fock and 4 Little Warriors from Firoball. If you havent seen them all, i can only recommend you the Link to all of them again.
Many thanks to all who sent in an entry and all who took the time to play and vote. See ya at the next one!
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April 12th, 2007 | Posted in Forum Threads | Tags: aum, contest, games
Hi, there sorry for the little easter delay, i hope you had nice holidays as well!
The Casual Game Contest is now up and running, you can vote for the best of 30 Demos until the 20.04.07. Be shure to download them all at Acknex Unlimited and look what you think should win. Its really worth the time. Because i participate too with my entry Utz Wollewutz i wont go into detail or tell you good/bad things about other entries - you have to find out for yourself.
May the best one win and have a lot of fun!
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April 1st, 2007 | Posted in 3DGS | Tags: aum, script
George has published a new AUM, (acknex user magazine) this time with a little minigolf game, a shaderdemo from ChrisB and a workshop regarding sounds. Download the issue here.
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